About Us
We're Team Sando, the development team behind Rock E Rumble: Battle For the Belt.
Founded in 2024 by a small group of students in the vocational program known as Game Gen, we proudly represent a diverse community of artists, animators, programmers, and writers from marginalized communities; namely Black, Indigenous, and People of Color, the LGBTQIA+ community,
and especially the community of people with physical and developmental disabilities.
All of the work we do is remote, which enables us to work together in spite of the physical distance and time zone differences between us. Flexibility, solidarity, and freedom of expression are the values that form our foundation as a dev team, and we strive to create games that inspire our communities to get in on the action.
Meet the Team
Cortana Icefox
The level designer, retro tinkerer, photographer and fox behind the game Rock E Rumble.
Kenji Shishimaru
Art Director, Lead Character Designer, Script Supervisor
Sven Wesker
Lead Writer of Rock E Rumble
A freelance writer who writes various furry stories.
Ed (Vagdaughter)
Self taught 3D artist, trying to learn a bit of everything.
Z (He/They)
Website designer. Artist who loves video games, plants, and cats
Brandon Castellon (Mano58)
Stylied 3D Character artist and 2D Character designer/ drafter
Boblers
Lead Programmer. Frequent wiki editor and video game enthusiast.
Maple
As a 3D animator and rigger, I aim to create animations that feel powerful. drawing inspiration from games, anime and fantasy overall
Figoyg
3D Animator & Generalist
SpecterCrums (He/They)
Specter Crums is a Chinese Taiwanese American Furry Artist that makes drawings of hot gay tiger people in a wuxia-inspired dark fantasy setting with Paint Tool Sai 2 and Asesprite. He has been brought onto Team Sando as the UI Artist for Rock E Rumble and has contributed to other projects like the multilingual actual play Godkiller: Qismat and an art submission to the upcoming BIPOC Furs Zine!
C.J. Dopheide
Rigger, Technical Artist. For all moving things.